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Old Apr 03, 2007, 11:17 PM // 23:17   #21
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Quote:
Originally Posted by zara
If by a fair amount you mean 1 out of every 10 teams forming then yes. And yes IWAY was easy to beat - yet it was extraordinary popular...

There were a fair more then every 1 out of 10 balanced teams by the end of 8v8. And IWAY was popular because it was easy to put together a team in a matter of minutes, which was 1 reason it was so popular. But again as stated before IWAY was pretty much dead by that time of 8v8.



Quote:
Originally Posted by zara
And what does that make you since you are QQing about the current Halls objectives?
Hint - not good at this game like me, apparently

You need to run a build abusing skills to win HoH what does that really say about you?
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Old Apr 08, 2007, 11:42 AM // 11:42   #22
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Originally Posted by Zara
Where are all the good teams?
I'm playing WoW.
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Old Apr 08, 2007, 02:49 PM // 14:49   #23
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I've been getting more no opposing parties and skips than I ever have before, but I honestly don't understand why. There are 4 ID districts, and while a lot of people are just afk in ID1 there is still a decent amount of people... yet I get multiple no opposings a run, sometimes two in a row, even off zaishen... and I've skipped to halls from UW twice in the past two days...
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Old Apr 08, 2007, 03:36 PM // 15:36   #24
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Quote:
Originally Posted by Gimme Money Plzkthx
I've been getting more no opposing parties and skips than I ever have before, but I honestly don't understand why. There are 4 ID districts, and while a lot of people are just afk in ID1 there is still a decent amount of people... yet I get multiple no opposings a run, sometimes two in a row, even off zaishen... and I've skipped to halls from UW twice in the past two days...
Because HA is still shite.
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Old Apr 08, 2007, 04:14 PM // 16:14   #25
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Why can't they just fix something without changing stuff that wasn't broken. For an example, when they did change it back to 8v8 in that test weekend why did they put kill count and stuff, no one asked for that, we just wanted 8v8 back. It's funny how they made HA for just one type of build.
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Old Apr 08, 2007, 05:06 PM // 17:06   #26
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Before the amazing "improvements" made to halls, my ex-guild ( around 20 HA players ) were playing HA 8-10 hours a day, guild teams going on all the time. With people leaving and joining teams. Nitghfall and 6v6 came and 14 players left the game, and the remaining crew started playing gvg under different name.

I heard lots of stories similar to this. Thats where all the teams are.
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Old Apr 08, 2007, 05:46 PM // 17:46   #27
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Quote:
Originally Posted by Nurse With Wound
Before the amazing "improvements" made to halls, my ex-guild ( around 20 HA players ) were playing HA 8-10 hours a day, guild teams going on all the time. With people leaving and joining teams. Nitghfall and 6v6 came and 14 players left the game, and the remaining crew started playing gvg under different name.

I heard lots of stories similar to this. Thats where all the teams are.
QFT. My ENTIRE guild (granted, only about 10 people) left the game, including me. Some of us have come back with 8v8, but instead of yelling at eachother to hurry up and roll so we can play HA, we instead spend most of our time complaining about killcount, discussing how 95% of the HA population are scrubs, or doing RA/TA. It's just more fun than HA.

Still doesn't explain why there are 4 IDs and so many skips/NOPs...
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Old Apr 08, 2007, 05:52 PM // 17:52   #28
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Quote:
Originally Posted by Franco Power
I'm playing WoW.
He said 'Good', that doesn't apply to you Franco


HA is dead, it has been for months, just get over it, and play more rewarding parts of the game.....or as my Spanish friend said....another game.
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Old Apr 08, 2007, 07:40 PM // 19:40   #29
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Quote:
Originally Posted by Gimme Money Plzkthx
Still doesn't explain why there are 4 IDs and so many skips/NOPs...
The Epic build known as Searing Flames doesn't usually get past UW, that's why
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Old Apr 08, 2007, 08:49 PM // 20:49   #30
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Quote:
Originally Posted by Nurse With Wound
Before the amazing "improvements" made to halls, my ex-guild ( around 20 HA players ) were playing HA 8-10 hours a day, guild teams going on all the time. With people leaving and joining teams. Nitghfall and 6v6 came and 14 players left the game, and the remaining crew started playing gvg under different name.

I heard lots of stories similar to this. Thats where all the teams are.
Same thing with my former guild. A lot of us have been playing together for years and I suggested to others to try out Guild Wars. Eventually we got to the point to being recognized as winning and holding halls. We ran a balanced build and no we didn't bring fertile or sym just had good tactics. The guild fell apart November of last year and I stuck around for awhile hoping that Anet would see how much they errored.

If Anet had HA players on their payroll or even a few experienced volunteers they could communicate with I am sure that the HA mess would never have happened. They are a poorly run company and I see no future for them.
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Old Apr 08, 2007, 09:46 PM // 21:46   #31
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why would anet even care about us? i mean, the game sells good and they are gonna release GW2 so all the attention of everybody is focusd on that. So what happens? we get lame builds in HA and in gvg...
They tried to 'improv' HA but i really don't get it that they don't wanna accept it that they failed... failed BIG time in HA.
They certenly ruind my pvp fun for a big part... and the new HB isn't so much better either (gogogo touchway, 2 monk back-line, e/d...)
It isn't about the player skill anymore, just again who runs the best owerpowerd build in HA/gvg/ta/ra/hb...
do a skill update plz, change HA, so we actually don't need this forum anymore
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Old Apr 09, 2007, 03:24 AM // 03:24   #32
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..and teams are all gone because A.Net nerfed them all playable "noob" HA builds..

How can an HA player play without an HA build that is playable and has a chance to go all through the maps? Think!

Last edited by tomcruisejr; Apr 09, 2007 at 03:30 AM // 03:30..
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Old Apr 09, 2007, 02:36 PM // 14:36   #33
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Where are all the teams? Where is IWAY!?!?!?!? If IWAY was around there'd be a lot more teams. Now it's reduced to some thumper spiritway crap...
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Old Apr 09, 2007, 04:54 PM // 16:54   #34
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Got nop'ed 4 times in UW. Then it sent us to broken tower. I raged.

F*ck halls.
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Old Apr 09, 2007, 09:04 PM // 21:04   #35
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Halls is officially gay and this is why im laughing when people say oh have mercy on galie, alex and the other anet company. Clearly look through the whole HA section and you will see complaining about kill count. Log on gw, what do you get. Complaining about kill count.
So the solution is remove kill count. Whats taking so dam long, anet are just plain stupid, there like builders who spend 2 months on a 1 hour job. Fact is kill count sucks, we know it anet probaly do if they actually read the forms so just get rid of it and stop wasting our time. This is where anet have failed in their community relations because i think they have reached an all time low and what the community want their obviously not getting. GET SOMEONE WHO UNDERSTANDS AND ACTUALLY CARE ABOUT THE COMMUNITY.
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Old Apr 11, 2007, 03:37 PM // 15:37   #36
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Quote:
Originally Posted by Death_From_Above
Halls is officially gay and this is why im laughing when people say oh have mercy on galie, alex and the other anet company. Clearly look through the whole HA section and you will see complaining about kill count. Log on gw, what do you get. Complaining about kill count.
So the solution is remove kill count. Whats taking so dam long, anet are just plain stupid, there like builders who spend 2 months on a 1 hour job. Fact is kill count sucks, we know it anet probaly do if they actually read the forms so just get rid of it and stop wasting our time. This is where anet have failed in their community relations because i think they have reached an all time low and what the community want their obviously not getting. GET SOMEONE WHO UNDERSTANDS AND ACTUALLY CARE ABOUT THE COMMUNITY.
Yeah just like with the SR change.
Everyone whines for an SR-change (spirits = no ene).
And then they nerf it in a crap way, why do it the hard way when there is an easy one?
The SR change affected PvE a LOT more then PvP, just go to HA ID1, still LF 1 n/rt WoR 1 N/Mo HB etc etc

OT: I noticed the same thing, almost no teams and if there are teams and you join one you get nop-ed in Zaishen/underworld.
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Old Apr 12, 2007, 09:51 AM // 09:51   #37
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Quote:
Originally Posted by Wilhelm
He said 'Good', that doesn't apply to you Franco


HA is dead, it has been for months, just get over it, and play more rewarding parts of the game.....or as my Spanish friend said....another game.

I'm Portuguese not spanish >.> Cristiano ronaldo > raul
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Old Apr 12, 2007, 04:24 PM // 16:24   #38
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8v8 killed rankless pugging within any reasonable timeframe.
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Old Apr 13, 2007, 02:53 AM // 02:53   #39
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http://i144.photobucket.com/albums/r...cket/gw710.jpg plololol

so much for morrrreeee activity from 8v8 ploooooooooool
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Old Apr 13, 2007, 03:54 AM // 03:54   #40
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Quote:
Originally Posted by Effendi Westland
8v8 killed rankless pugging within any reasonable timeframe.
QFT. Even ranked pugging is hard now because half the team will rage at the first loss, even if the team shows promise. You spend more time building up a team than you do playing so it's no wonder there aren't many pugs forming these days.

Guild and friends list are the best options now. It doesn't really help anyone who's new to HA though because they won't have built up the contacts that the rest of us have though...
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